Responsibilities
- Design, prototype, and iterate on FPS player combat systems including spells, melee attacks, ranged abilities, and related gameplay mechanics.
- Define and refine player movement, traversal verbs, and action sets to ensure a responsive and expressive gameplay movement kit.
- Collaborate closely with animation, VFX, and audio to drive timing, readability, and feel for player actions and abilities.
- Work with engineering to implement, tune, and maintain player-facing gameplay systems and behaviors.
- Author and maintain gameplay data, tuning values, and documentation to support iteration and long-term scalability.
- Playtest frequently, evaluate player experience, and iterate based on feedback, performance goals, and design intent.
- Contribute to cross-discipline discussions about combat feel, player readability, controls, and overall gameplay experience.
Requirements
- 4+ years of professional experience as a Gameplay Designer or Combat Designer on shipped games.
- Hands-on experience designing player abilities, combat mechanics, and movement systems in real-time games.
- Strong understanding of player-centric design principles, including controls, camera, character feel, and feedback.
- Experience working closely with animators and engineers to bring gameplay systems from concept through implementation.
- Ability to prototype, iterate, and tune gameplay systems using data-driven tools and scripting workflows.
- Strong communication skills and comfort giving and receiving feedback in a collaborative development environment.
- A player-first mentality with a passion for crafting responsive, satisfying gameplay experiences.
Benefits
- Health & Wellness: Medical, Dental, and Vision Insurance
- Time Off to Recharge: Paid Vacation & Holidays
- Financial Well-being: Generous 401(k) Match
- Life & Family Support: Paid Parental Leave
- Giving Back: Volunteer & Employee Giving Programs
- Level Up Your Skills: Tuition Reimbursement
- Exclusive Perks: Product Discounts & More!
Work Arrangement
On-site
Additional Information
- The position is based out of Austin, TX.
- The base salary range for this position is $86,700.00 to $138,900.00.
- The hiring range will vary based on factors such as experience, skills, location and market conditions.
- Employees may be eligible for annual and long-term incentives as part of their overall compensation package.
- Wizards of the Coast is committed to equality of opportunity in all aspects of employment.
- Reasonable accommodations are available for individuals with disabilities during the application and interview process.
- Applicants can contact their recruiter or coordinator to request accommodation.