Barcelona, Spain Remote (Global)

Voodoo is hiring a Principal Game Designer (Core Gameplay) - Hole.io

About the Role

Shape the Future of a Top Mobile Game

You will lead the evolution of Hole.io’s core gameplay, defining how it feels, plays, and evolves over time. Your focus will be on crafting intuitive mechanics that deliver instant understanding and lasting satisfaction, ensuring every movement, collision, and interaction meets a high standard of polish and responsiveness.

What You’ll Do

  • Set and maintain the quality benchmark for core gameplay systems, including physics behavior, movement, and real-time interactions
  • Design, test, and refine new features that deepen the core experience while preserving simplicity
  • Work directly in Unity to prototype mechanics, fine-tuning parameters like friction, bounce, and camera behavior through iterative playtesting
  • Collaborate with engineers to implement performant systems tailored for mobile devices
  • Partner with level designers to ensure mechanics integrate seamlessly within open 3D spaces
  • Use player data, A/B testing, and analytics to guide improvements in retention and session quality
  • Establish design standards for interaction models and gameplay systems across the project
  • Translate feedback and performance metrics into meaningful gameplay adjustments
  • Promote clarity, elegance, and delight in every player action

What We’re Looking For

  • Seven years of experience in gameplay design, with a focus on free-to-play mobile titles
  • Proven ability to lead core gameplay systems from concept through live operations
  • Strong grasp of physics-based interactions, movement design, and real-time control feel
  • Experience tuning mechanics for both accessibility and depth
  • Hands-on familiarity with Unity, particularly its physics and collision systems
  • Background in data-informed design, including A/B testing and iteration based on player behavior
  • Fluency in English, both written and spoken
  • Ability to work independently, take ownership, and act on feedback with humility and positivity
  • Commitment to personal growth and efficiency in design practice

Preferred Experience

  • Improving retention through gameplay loop refinement
  • Prototyping directly in-engine and working closely with engineering teams

Work Environment

This role is fully remote, provided you operate within Central European Time (CET) hours, or choose to be based in Barcelona. You’ll collaborate with a global team focused on building high-impact games at scale.

Our Culture

We believe in creating joy for players worldwide. Our approach is built on collaboration, continuous learning, and a humble, feedback-driven mindset. We invest in tools and talent to push the boundaries of what mobile games can be, always prioritizing efficiency, innovation, and sustainable growth.

Compensation & Benefits

You’ll receive a competitive salary based on your country of residence, along with standard benefits applicable to your region.

Required Skills
UnityUnity physics systemsUnity collisionsgameplay designF2P mobile gamescore gameplay systemsgame feelplayer control responsivenessinteraction designphysics interactionsplayer movementenvironmental gameplay UnityUnity physics systemsUnity collisionsgameplay designF2P mobile gamescore gameplay systemsgame feelplayer control responsivenessinteraction designphysics-based gameplayplayer movement designenvironmental gameplaylive opssystem designmobile game mechanics
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About company
Voodoo
Voodoo is a tech company that creates mobile games and apps. Its portfolio includes chart-topping games like Mob Control and Block Jam, alongside popular apps such as BeReal and Wizz.
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Job Details
Category design
Posted a month ago