Warsaw, Poland Remote (Global) Contract

ZAM is hiring a Wowhead Rendering Engineer

Responsibilities

  • Maintain Wowhead’s model tools using the site’s WebGL model viewers. TypeScript-based standard viewer used in most of Wowhead website.
  • Experience with Unity 6 (C#) and custom Scriptable Render Pipelines (deferred MRT, HLSL, multi-threaded asset loading).
  • Solid skills with C++ web assembly-based viewer that is faster with accurate lighting, for various World of Warcraft Player Housing pages.
  • Ability to use JavaScript-based Three.js model viewer.
  • Strong 3D math skills: matrices, quaternions, normals, and UV mapping.
  • Collaborate with other engineers and content creators on technical design and feature roll out.
  • Comfortable maintaining existing large codebase for multiple platforms.
  • Communicate consistently, clearly, and efficiently all assigned task progress, blockers, or any other role-related issues in a prompt and professional manner on a regular basis.

Requirements

  • Comprehensive understanding using various programming languages (such as C++, Python, C#, TypeScript and JS) in order to choose the best tool for the job.
  • Experience with mainstream shading languages, such as HLSL and GLSL.
  • Understanding of various debugging, reverse engineering, and custom made tools to accomplish assigned tasks.
  • Ability to read and comprehend x86/x64 assembly language, such as via IDA as this role is not solely a “file format” data mining role.
  • Strong communication skills in English, both written and verbal, with the ability to convey information clearly and effectively.
  • A collaborative mindset; ability to collaborate remotely and coordinate with stakeholders across different time zones.
  • Professionalism, reliability, and a commitment to delivering high quality work utilizing your analytical and problem-solving skills.

Nice to Have

  • Ability to manage development of the Wowhead Studio Unity application, to facilitate datamined assets of creatures, characters, and other in-game objects
  • Extract game data and game assets required to build tools to support our products and services.
  • Familiarity with WoW formats (CASC, DB2, BLP, M2, WMO, ADT) and Diablo 4 data extraction is a strong plus.
  • Being experienced in Blizzard games will make it easier to understand project requirements and the consumer side.

Work Arrangement

Remote (Worldwide)

About company
ZAM

ZAM specializes in building highly engaged communities and comprehensive publishing solutions for our partners in video games. Our goal is to break down barriers between gamers and developers to create unforgettable experiences and make gaming better.

With over 15 years of experience in building communities, we help developers and publishers understand their audience better to create memorable experiences for players that keep them coming back for more.

ZAM is a full-service gaming agency offering expertise in publishing, marketing, creative, and research. We bring passion and mastery to all of our projects, helping brands stand out and resonate with gamers like us.

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Job Details
Category other
Posted 5 days ago