Remote (Global)

Limit Break is hiring a Staff Unity Engineer (Remote)

About the Role

Limit Break is hiring a Staff Unity Engineer to play a pivotal role in developing our mobile game experiences. In this remote position, you will be instrumental in shaping the technical direction and building robust gameplay systems.

What You'll Do

  • Architect, design, and implement core gameplay systems and features using Unity
  • Lead technical initiatives to improve performance, stability, and code quality
  • Collaborate with cross-functional teams including artists, designers, and other engineers
  • Mentor and guide other engineers, fostering best practices
  • Optimize game performance across a range of mobile devices

What We're Looking For

  • Proven expertise with 8+ years of professional game development experience
  • Deep knowledge of the Unity engine and C# programming
  • Strong experience with mobile game development, optimization, and deployment
  • Ability to design and implement complex, scalable game systems
  • Excellent communication skills and experience working in a distributed team

Work Mode

This is a remote position open to candidates in the United States, Taiwan, Singapore, Spain, San Francisco, California, Bangkok, Australia, Korea, Kuala Lumpur, and Poland.

Limit Break is an equal opportunity employer.

Required Skills
UnityC#Game DevelopmentSoftware EngineeringMobile PlatformsOptimizationDebuggingProfilingGraphicsNetworkingArchitectureCode ReviewTechnical Leadership
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About company
Limit Break
A game development company focused on engineering and game creation.
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Job Details
Category other
Posted 9 months ago