Remote Remote (Country) Employment

Homa is hiring a Senior VFX Artist - Gaming

Responsibilities

  • Produce refined and visually striking visual effects for character abilities, enemy encounters, combat responses, and in-game feedback systems
  • Design and execute dynamic effects for progression milestones, unlock events, in-app purchases, and interface notifications
  • Implement effects directly within Unity, working alongside engineers to refine tools and optimize VFX pipelines
  • Partner with art leadership to shape the evolution of the game's visual effects language and elevate overall aesthetic standards
  • Support continuous visual improvement across gameplay, user interface, and presentation elements
  • Develop effects that enhance clarity, timing, responsiveness, and player engagement during gameplay
  • Engage in regular feedback sessions and iterative development to maintain high-quality standards across the project

Responsibilities

  • Create impactful and polished gameplay VFX for heroes, bosses, abilities, combat interactions, and gameplay feedback systems
  • Design and implement high-impact effects for reward moments, progression systems, hero unlocks/upgrades, store interactions, and pop-ups
  • Work directly inside Unity to implement effects, collaborate with developers, and contribute to improving VFX workflows and pipelines
  • Collaborate closely with Art Direction to help evolve the game’s VFX style and overall visual quality
  • Contribute to the ongoing visual evolution of the game across gameplay, UI/UX, and presentation polish
  • Create effects that improve gameplay readability, impact, pacing, responsiveness, and overall player immersion
  • Participate actively in collaborative reviews and iteration cycles to continuously raise the quality bar across the project
About company
Homa
Homa is a gaming technology lab that empowers mobile game creators worldwide. Its Homa Lab platform offers a suite of cutting-edge tools for developers to stay on top of trends, test features in real-time, and distribute and monetize games. The company has raised $165M from prominent investors and its apps have been downloaded over 1 billion times.
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Job Details
Department Gaming
Category design
Posted 24 days ago