Responsibilities
- Design UX flows and UI visual assets for our mobile games, working closely with the Game Designer to create intuitive and engaging player experiences.
- Contribute as a generalist UX/UI designer, applying strong visual design and art skills to support both user experience and interface aesthetics.
- Create, develop, and maintain the product’s UX/UI framework in Figma, ensuring consistency, scalability, and clear design documentation.
- Work effectively in a fast-paced development environment, iterating quickly based on feedback, testing, and evolving design needs.
- Prepare and export UI assets for implementation in Unity, while understanding technical constraints and collaborating with developers to resolve integration challenges.
Requirements
- 4+ years of experience UI art experience for mobile
- 2+ years of UX design experience
- Ability to use AI tools to speed up prototyping and image creation
- You can create and support UX/UI framework library for a game
- You are proficient with Figma and Photoshop
- You are comfortable with AI assistants
- You have experience working remotely
- You can be proactive, and be able to understand product needs, and found suitable references.
- Available in the Central European Time Zone (CET +/-2h)
Benefits
- Best-in-class compensation
- Other benefits according to the country you reside
Work Arrangement
Remote (Worldwide)
Team
Team size: 800 employees. Structure: Gaming team made up of hybrid-casual, casual, and mid-core experts. 'Core' games team supports internal and external studios worldwide in creating, developing, and launching new hit games, whilst our 'Live' games team focuses on delivering higher engagement on our existing and successful games.