Responsibilities
- Partner with art leadership and team members to define asset specifications, visual direction, and quality benchmarks.
- Support level artists by creating modular environment sets, props, and key visual assets that align with design requirements.
- Maintain clear communication with technical art teams in Hangzhou to ensure assets meet production pipeline and engine requirements.
- Help establish and document modeling workflows, standards, and best practices for asset creation.
- Support resolution of technical issues involving materials, shaders, asset implementation, or pipeline tools.
Benefits
- Comprehensive insurance and telemedicine benefits effective from the first day of employment
- Provision for transportation and meal allowances
- Employee referral bonus program
- Registered Retirement Savings Plan with employer contributions
Work Arrangement
Hybrid work model with team locations in Montreal, Toronto, and Hangzhou
Team
Collaborative, multicultural team co-developing a project across Canada and China with strong cultural exchange and innovation
Project
- Game is set in historical China, featuring a realistic art style and traditional combat mechanics
- Development is built on Unreal Engine 5
- Co-development between studios in Montreal/Toronto and Hangzhou
- Start-up style work culture with high creative ownership
- Team emphasizes diverse backgrounds and cross-cultural collaboration