Responsibilities
- Collaborate with leads to develop functional levels aligned with the art director's vision and level design requirements
- Construct environment geometry and spatial layouts within Unreal Engine
- Modify and adapt existing assets into new configurations or forms
- Create blockouts of levels and modular components, including initial placeholder materials
- Deliver work that meets technical and artistic specifications while adhering to deadlines and production workflows
- Build proxy models for use in early development stages
- Engage in critique sessions and professionally incorporate feedback from supervisors and colleagues
- Contribute to research and development efforts aimed at improving tools, pipelines, and artistic processes
Benefits
- Private medical coverage in the UK (Vitality) and dental insurance (BUPA) for employees and their families
- Gympass access for employees and family members
- Complimentary online Polish and English language instruction
- Eligibility to join the company pension plan
- Flexible scheduling options
- Free virtual health and mental wellness consultations for employees and dependents
- Opportunities for personal growth and experience in an international workplace
- Collaborate with a passionate, creative team dedicated to game development
- Private healthcare in Poland including dental care (Signal Iduna) for team members and their families
- MultiSport membership available for employees and their family or friends
- Unlimited access to a digital library featuring games and books
- On-site Polish and English language courses offered internally
- Daily office provisions including fresh fruit, snacks, and drinks
Work Arrangement
Hybrid
Other
- Proficient in spoken and written English
- Flexible working hours
- Free virtual health and mental wellbeing sessions included in the plan for members and their dependents
- Personal development opportunities and ability to work in a global environment
- Work in a creative team with people full of passion for what they do