Responsibilities
- Serve as a lead builder on assigned interactive projects, delivering work to a high standard of technical excellence, performance, and stability.
- Build primarily on a core tech stack including Unity, Unreal Engine, TouchDesigner, and web technologies.
- Build and integrate the on-screen user interfaces within experiences using web stacks (e.g., HTML/CSS/JavaScript and a framework such as React).
- Work with web-based content management systems that drive, update, and manage experience content.
- Contribute to technical decisions on system architecture, hardware specification, and deployment for complex, multi-sensor, and multi-display installations.
- Own the technical delivery of your assigned work, ensuring it ships on time, within budget, and to a high quality standard.
- Contribute to estimates, technical specifications, and feasibility assessments.
- Help identify and flag technical risk on interactive installations.
- Mentor junior Creative Technologists and interns, sharing craft, patterns, and best practices.
- Collaborate closely with Design, Production, Fabrication, AV Integration, and Client teams.
- Communicate technical concepts and limitations clearly to non-technical teammates and clients.
- Travel to client sites and venues to support installation, integration, calibration, and final quality control.
- Explore and apply emerging technologies, including AI and agent-driven workflows, to push the work further.
Work Arrangement
Hybrid
Additional Information
- Some travel will be required for on-site installation support (roughly 15–20%).
- Ability to work Eastern time zone hours.