NVIDIA is hiring a Senior Backend Compiler Engineer - GPU

About the Role

NVIDIA is looking for a Senior Backend Compiler Engineer to spearhead the design and implementation of a new LLVM-based backend JIT compiler targeting NVIDIA GPUs. You will join a forward-thinking team where you will apply the latest compiler technologies to create premier, robust tools that power the next generation of computing.

What You'll Do

  • Guide the design and implementation of a new LLVM-based backend JIT compiler targeting NVIDIA GPUs.
  • Design and develop new compiler passes and optimizations to meet high performance and low compilation time requirements.
  • Work with global compiler, hardware, and application teams to oversee improvements and problem resolutions.
  • Apply and adapt the latest compiler technologies to produce premier, robust, and supportable compiler and tools.
  • Influence and work on new GPU architectures.

What We're Looking For

  • A B.S. or higher degree in Computer Science/Engineering or equivalent experience.
  • 5+ years of compiler development experience, including 3+ years of experience in LLVM with a focus in code generation.
  • Expertise in LLVM code generation including instruction scheduling, software pipelining, register allocation, GlobalISel, TableGen, LLVM IR, and Machine IR (MIR).
  • Proficient in compiler design and in performance analysis tools.
  • Excellent hands-on C++ programming skills applied to industry standard C++ compilers and development frameworks.
  • Strong background in software engineering principles with a focus on crafting robust and maintainable solutions.
  • Good communication and documentation skills and self-motivated.

Nice to Have

  • A Masters or PhD preferred, with 5+ years of relevant experience.
  • Experience developing compiler optimizations and code generation for GPUs.
  • Experience in developing CUDA, DirectX, OpenGL/Vulkan applications.
  • Strong interpersonal skills and be capable of leading and influencing others in the department.

Technical Stack

  • LLVM, C++, OpenGL, Vulkan, DirectX, CUDA, PTX, OpenCL, Fortran

Team & Environment

Part of the worldwide Compiler team within the GPU Software organization. You will work in a creative and autonomous engineering environment committed to fostering a diverse work environment.

Benefits & Compensation

  • Compensation ranges from $148,000 USD - $235,750 USD for Level 3, and $184,000 USD - $287,500 USD for Level 4, plus equity eligibility.
  • Equity and a generous benefits package.

NVIDIA is proud to be an equal opportunity employer and does not discriminate on the basis of race, religion, color, national origin, gender, gender expression, sexual orientation, age, marital status, veteran status, disability status or any other characteristic protected by law.

Required Skills
LLVMC++CUDAVulkanDirectXOpenGLPTXOpenCLFortranGPUCompilersParallel ProgrammingPerformance Optimization
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NVIDIA
NVIDIA builds accelerated computing platforms and AI technologies that power advancements in areas such as generative AI, data centers, robotics, and digital twins.
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Job Details
Category backend
Posted 8 months ago