Responsibilities
- Determine and implement the most appropriate technical and conceptual approaches to achieve the project’s vision while adhering to production constraints (technical, budgetary, and time-related)
- Organize and lead regular meetings with the team to monitor progress, anticipate risks, and verify adherence to deadlines
- Monitor the development of deliverables and ensure that standards for quality, consistency, and playability are met
- Motivate, guide, and support the direct team by providing coaching through ongoing feedback
- Build a relationship of trust with the partner and serve as the primary point of contact within your area of expertise
- Participate in project reviews and post-mortems to continuously improve processes and deliverables
- Collaborate with the studio-wide Design team to develop and share best design practices
Requirements
- Bachelor’s degree in video game design or another degree related to the position, combined with experience deemed equivalent
- A minimum of five (5) years of experience in game design
- Experience as a Lead Game Designer or in a similar role
- Proficiency with the Unreal Engine
- Excellent understanding of the synergy between game mechanics, narrative, and visuals
- Excellent knowledge of the various stages involved in creating a video game and the technical constraints specific to the video game industry
- Bilingual (English/French)
- Willing to travel internationally as needed
Work Arrangement
Remote (City/Region) — Quebec City, Montreal
Additional Information
- Bilingual (English/French)
- Willing to travel internationally as needed