Requirements
- 3+ years of experience in building UI and experiences in game engines and across multiple platforms (mobile, web, pc, consoles). Or similar experiences that have transferable years of experience.
- 2+ years of experience shipping updates and new features to a user base on a regular cadence. Or similar experiences that have transferable years of experience.
- Professional experience using Adobe Suite (especially Photoshop, Illustrator a plus), have engine experience (Custom engine, Unity, UE4, Lumberyard, Snowdrop, etc.), and an understanding of game industry 3D-package experience (3D Studio, Maya, etc.).
- You have an eye for pixel perfect UI, translating and spotting various potential issues with mockups as you help see the designs into the engine.
- You are a logical problem solver who pays a lot of attention to detail and has excellent written and communication skills.
- You can "translate" communication across departments (i.e., talk to engineering about UI Art needs, summarize technical issues, etc), but also have empathy for non-technical team members and the ability to empower others on your team.
- Good English, both written and spoken.
Nice to Have
- UI work on 2+ AAA game titles
- C++
- scripting experience
- experience with building materials/shaders in UE
Benefits
- Comprehensive benefits package
- Competitive salaries
Work Arrangement
Hybrid
Additional Information
- Good English, both written and spoken.
- We may use AI and machine learning technologies in our recruitment process.
- Globant is an Equal Opportunity employer.
- Globant is committed to providing reasonable accommodations for qualified individuals with disabilities in our job application procedures.